← Polymath.OS // Captain's Log
Exploring Game Design and Automation
2026-07-10
Good work today, spent some time soon downloading video transcripts automating that. tons of work to do. Unboxed the new Red cs2 AK skin after our first cache premier game!! also won 13-11 lfg Ren.

Should teach my Grandma how to use Claude Cowork. Went kind of crazy with easter eggs hahaha. The ascii art was kind of fun. The matrix texture looks nice. Loving the sound effects and the intro asci stuff I may use as a sort of captcha. Might work.
Considering an idea for game design, two ideas - incorporating 2d and 3d in a combined space. hard to explain. Dwarf Fortress but intuitive to navigate a 2d space layered so it's really 3d but can switch to 2d.
Also a color pallet mod type thing that AI generates the textures using color codes. so you got pixels that know what color they need to be but u can AI generate all the details in those colors.
The speed reader is a nice feature great idea!!! I'll be using that a lot probably will make some stand alone program.